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  2. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  3. Instructional materials - Wikipedia

    en.wikipedia.org/wiki/Instructional_materials

    3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.

  4. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    ADDIE is an instructional systems design (ISD) framework that many instructional designers and training developers use to develop courses. [1] The name is an acronym for the five phases it defines for building training and performance support tools: Analysis; Design; Development; Implementation; Evaluation

  5. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Develop and select instructional materials; Design and conduct formative evaluation of instruction; Design and conduct summative evaluation. Both the Dick and Carey model and the backward design model are goal and objective oriented; assessment is created based on learning objectives and goals, and instruction is created based on evaluation and ...

  6. Gerlach and Ely Instructional Design Model - Wikipedia

    en.wikipedia.org/wiki/Gerlach_and_Ely...

    Materials are not considered resources until there is a meaningful context for their use. The teacher must consider whether available resources can be adopted to fulfil learning objectives. The model also suggests that teachers should seek out resources from existing ones rather than developing new resources.

  7. Instructional scaffolding - Wikipedia

    en.wikipedia.org/wiki/Instructional_scaffolding

    Provide step-by-step instructions (i.e. illustrate steps to solving a mathematical problem) Encourage students to interact with a new problem or task (i.e. hands-on task that allows students to interact with materials and develop a "need to know") [44] Worked examples: A worked example is a step-by-step demonstration of a complex problem or ...

  8. First Principles of Instruction - Wikipedia

    en.wikipedia.org/.../First_Principles_of_Instruction

    There is a growing body of research support for Merrill's First Principles of Instruction. In one study, researchers surveyed 140 students at 89 different higher education institutions and discovered that students were 9 times more likely to report that they had mastered learning the course objectives when First Principles of Instruction were used and when they spent ample time and effort ...

  9. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for learning is a set of principles that provide teachers with a structure to develop instructions to meet the diverse needs of all learners. The UDL framework, first defined by David H. Rose, Ed.D. of the Harvard Graduate School of Education and the Center for Applied Special Technology (CAST) in the 1990s, [ 2 ] calls for ...

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