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  2. Nintendo Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Player's_Guide

    These Nintendo Power branded Player's Guides were available for Nintendo-published games as well as select high-profile third party titles, such as Final Fantasy III and Chrono Trigger, but the concept is now emulated by other publishing companies such as Brady Games or Prima for major releases on all video game consoles. Almost all major video ...

  3. List of gamebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_gamebooks

    Lone Wolf, mostly written by Joe Dever (33 books planned, 31 published so far) Make Your Own Adventure With Doctor Who (6 books, Sixth Doctor) [1] Marvel Superheroes, written by various authors (8 books) Narnia Solo Games, written by various authors (7 books advertised, 5 published) Nintendo Adventure Books, written by various authors (12 books)

  4. Nintendo gamebooks - Wikipedia

    en.wikipedia.org/wiki/Nintendo_gamebooks

    Book #1: Double Trouble. Nintendo gamebooks are novels based on video games created by Nintendo.The gamebooks feature characters and settings from the Super Mario and The Legend of Zelda franchises, in two series, Nintendo Adventure Books and You Decide on the Adventure.

  5. images.huffingtonpost.com

    images.huffingtonpost.com/2012-08-30-3258_001.pdf

    Created Date: 8/30/2012 4:52:52 PM

  6. List of Hero System products - Wikipedia

    en.wikipedia.org/wiki/List_of_Hero_System_products

    Subgenre Book: Like a Genre Book, but focusing on a narrower segment of the full genre. Campaign Setting: Describes a fictional world and/or provides parameters for a campaign. Setting Expansion: Offers more detail on an existing Campaign Setting, such as detailing a single city or country within a larger fictional world.

  7. Worlds of Power - Wikipedia

    en.wikipedia.org/wiki/Worlds_of_Power

    The Worlds of Power books are a series of novelizations of video games for the Nintendo Entertainment System released in the early 1990s by Scholastic. [1] The series was created by Seth Godin and takes creative liberties with their source material.

  8. List of Paranoia books - Wikipedia

    en.wikipedia.org/wiki/List_of_Paranoia_books

    Unlike the 2nd edition Form Pack, the forms are presented as a book, not as actual forms in triplicate. Paranoia Games Master's Screen: Gareth Hanrahan 2010 ISBN 978-1-906508-67-8: A game master's screen for Troubleshooters, Internal Security, and High Programmers. Termination Quota Exceeded: Gareth Hanrahan 2009 ISBN 978-1-906508-71-5

  9. Power Play: How Video Games Can Save the World - Wikipedia

    en.wikipedia.org/wiki/Power_Play:_How_Video...

    The book includes a "Power Playlist" made up of the various games and tools Burak and Parker mention in Power Play. Some of these games fall into the categories of human-based computation games and neurogaming and include PeaceMaker, The Cat and the Coup, and Nanocrafter.