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  2. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent.

  3. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Such services include digital voice calls (VOIP), online gaming, video chat, and other interactive applications such as radio streaming, video on demand, and remote login. When the bufferbloat phenomenon is present and the network is under load, even normal web page loads can take many seconds to complete, or simple DNS queries can fail due to ...

  4. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  5. Ethernet flow control - Wikipedia

    en.wikipedia.org/wiki/Ethernet_flow_control

    The follow-on priority-based flow control, as defined in the IEEE 802.1Qbb standard, provides a link-level flow control mechanism that can be controlled independently for each class of service (CoS), as defined by IEEE P802.1p and is applicable to data center bridging (DCB) networks, and to allow for prioritization of voice over IP (VoIP ...

  6. Xplay - Wikipedia

    en.wikipedia.org/wiki/Xplay

    Xplay (previously GameSpot TV, Extended Play, and X-Play) was a television program about video games.The program, known for its reviews and comedy skits, aired on G4 in the United States and has aired on G4 Canada in Canada (and briefly on YTV during its time as GameSpot TV), FUEL TV in Australia, Ego in Israel, GXT in Italy, MTV Russia & Rambler TV in Russia, NET 25 (GameSpot TV to Extended ...

  7. Quality of service - Wikipedia

    en.wikipedia.org/wiki/Quality_of_service

    There are two principal approaches to QoS in modern packet-switched IP networks, a parameterized system based on an exchange of application requirements with the network, and a prioritized system where each packet identifies a desired service level to the network. Integrated services ("IntServ") implements the parameterized approach.

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  9. Interpacket gap - Wikipedia

    en.wikipedia.org/wiki/Interpacket_gap

    In computer networking, the interpacket gap (IPG), also known as interframe spacing, or interframe gap (IFG), is a pause which may be required between network packets or network frames.