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  2. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function , which can be invoked and passed arguments just as in a normal function call.

  3. Continuation-passing style - Wikipedia

    en.wikipedia.org/wiki/Continuation-passing_style

    Chicken Scheme compiler, a Scheme to C compiler that uses continuation-passing style for translating Scheme procedures into C functions while using the C-stack as the nursery for the generational garbage collector; Kelsey, Richard A. (March 1995). "A Correspondence between Continuation Passing Style and Static Single Assignment Form".

  4. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    However, such subroutines do not need to return that value to r14—they merely need to load that value into r15, the program counter, to return. The ARM calling convention mandates using a full-descending stack. In addition, the stack pointer must always be 4-byte aligned, and must always be 8-byte aligned at a function call with a public ...

  5. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Pointers are used to pass parameters by reference. This is useful if the programmer wants a function's modifications to a parameter to be visible to the function's caller. This is also useful for returning multiple values from a function. Pointers can also be used to allocate and deallocate dynamic variables and arrays in memory. Since a ...

  6. Function object - Wikipedia

    en.wikipedia.org/wiki/Function_object

    Another way to create a function object in C++ is to define a non-explicit conversion function to a function pointer type, a function reference type, or a reference to function pointer type. Assuming the conversion does not discard cv-qualifiers , this allows an object of that type to be used as a function with the same signature as the type it ...

  7. Escape analysis - Wikipedia

    en.wikipedia.org/wiki/Escape_analysis

    In traditional static compilation, method overriding can make escape analysis impossible, as any called method might be overridden by a version that allows a pointer to escape. Dynamic compilers can perform escape analysis using the available information on overloading, and re-do the analysis when relevant methods are overridden by dynamic code ...

  8. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  9. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a ...