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A sequel, Final Fantasy IV: The After Years, was released for Japanese mobile phones in 2008, and worldwide via the Wii Shop Channel on June 1, 2009. In 2011, both Final Fantasy IV and The After Years were released for the PlayStation Portable as part of the compilation Final Fantasy IV: The Complete Collection, which also included a new game ...
Final Fantasy IV is a turn-based role-playing video game retains the original Active Time Battle System from the initial Super Nintendo release. Similar to the previous remake of Final Fantasy III on the Nintendo DS, the control of stylus is limited and optional in order to retain the same control input while allowing other players to use the Nintendo DS's unique touch control scheme.
The compilation was supervised by Takashi Tokita. [7] It features 16:9 high-resolution graphics, the same CG opening movie from the Nintendo DS remake of Final Fantasy IV, [3] a new CG opening for Final Fantasy IV: The After Years, [7] a new soundtrack arrangement, [5] and a gallery mode for viewing CG movies and Yoshitaka Amano's artwork.
Final Fantasy IV: The After Years is an episodic role-playing video game co-developed by Matrix Software and Square Enix, as the sequel to the 1991 title Final Fantasy IV.Set 17 years after Final Fantasy IV, The After Years follows the original cast and their descendants in episodic tales as a new villain appears, setting into action a mysterious chain of events that threatens the fate of the ...
Socket 8 is a unique rectangular CPGA socket with 387 pins. It supports FSB speeds ranging from 60 to 66 MHz, a voltage of 3.1 or 3.3 V, and support for the Pentium Pro and the Pentium II OverDrive CPUs. Socket 8 also has a unique pin arrangement pattern. One part of the socket has pins in a PGA grid, while the other part uses a SPGA grid. [1]
FF4 may refer to: Final Fantasy IV, a console role-playing game originally released in 1991 for the Super NES; Final Fantasy IV (2007 video game), an enhanced 3D remake of the 1991 role-playing game originally released for the Nintendo DS; Fatal Frame: Mask of the Lunar Eclipse, a 2008 survival horror game for the Wii; Fast & Furious 4, a 2009 film
The concept of a Dark Knight changing into a Paladin was a concept implemented at the start of the game's development. [3] When designing Final Fantasy IV, the development team tied the growth of characters to their in-battle abilities, Cecil included. [4] Cecil is voiced in Japanese in the Nintendo DS remake by Shizuma Hidoshima. [2]
According to Final Fantasy IV lead designer Takashi Tokita, Final Fantasy IV was the first Japanese role-playing game to feature such "deep characters". [2] The graphical capabilities of the Super Famicom allowed character designer Yoshitaka Amano to create more elaborate designs than he had done for previous games released for the Famicom.