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  2. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    The ten rules are: [1] Avoid complex flow constructs, such as goto and recursion. All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation after initialization. Restrict functions to a single printed page. Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible.

  3. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    This is simply because if there is less code, it is less work not only to create the application, but also to maintain it. Complexity is managed both at the design stage (how the project is architectured) and at the development stage (by having simpler code). If the coding is kept basic and simple then the complexity will be minimised.

  4. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  5. Communication protocol - Wikipedia

    en.wikipedia.org/wiki/Communication_protocol

    The protocol layers each solve a distinct class of communication problems. Together, the layers make up a layering scheme or model. Computations deal with algorithms and data; Communication involves protocols and messages; So the analog of a data flow diagram is some kind of message flow diagram. [4]

  6. Computer Applications (UIL) - Wikipedia

    en.wikipedia.org/wiki/Computer_Applications_(UIL)

    Computer Applications is one of several academic events sanctioned by the University Interscholastic League Computer Applications is designed to test students' abilities to use word processing, spreadsheet, and database applications software, including integration of applications.

  7. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    The code that a programmer writes should be simple. Complicated logic for achieving a simple thing should be kept to a minimum since the code might be modified by another programmer in the future. The logic one programmer implemented may not make perfect sense to another. So, always keep the code as simple as possible. [21]

  8. List of computer standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_standards

    Computer hardware and software standards are technical standards instituted for compatibility and interoperability between software, systems, platforms and devices. Hardware [ edit ]

  9. Protocol Wars - Wikipedia

    en.wikipedia.org/wiki/Protocol_Wars

    In the late 1960s and early 1970s, the pioneers of packet switching technology built computer networks providing data communication, that is the ability to transfer data between points or nodes. As more of these networks emerged in the mid to late 1970s, the debate about communication protocols became a "battle for access standards".