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  2. Unit interval (data transmission) - Wikipedia

    en.wikipedia.org/wiki/Unit_interval_(data...

    Jitter is often measured as a fraction of UI. For example, jitter of 0.01 UI is jitter that moves a signal edge by 1% of the UI duration. The widespread use of UI in jitter measurements comes from the need to apply the same requirements or results to cases of different symbol rates. This can be d

  3. Jitter - Wikipedia

    en.wikipedia.org/wiki/Jitter

    In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. [1] Jitter is a significant, and usually undesired, factor in the design of almost all communications links.

  4. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  5. Clock skew - Wikipedia

    en.wikipedia.org/wiki/Clock_skew

    In this linear program, zero clock skew is merely a feasible point - the solution to the linear program generally gives a clock period that is less than what is achieved by zero skew. In addition, safety margins greater than or equal to the zero skew case can be guaranteed by setting setup and hold times and jitter bound appropriately in the ...

  6. Clock synchronization - Wikipedia

    en.wikipedia.org/wiki/Clock_synchronization

    Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift , caused by clocks counting time at slightly different rates.

  7. Leaky bucket - Wikipedia

    en.wikipedia.org/wiki/Leaky_bucket

    The leaky bucket as a queue is essentially a way of describing a simple FIFO buffer or queue that is serviced at a fixed rate to remove burstiness or jitter. A description of it is given by Andrew S. Tanenbaum , in (an older version of) his book Computer Networks as "The leaky bucket consists of a finite queue.

  8. Packet delay variation - Wikipedia

    en.wikipedia.org/wiki/Packet_delay_variation

    Instantaneous packet delay variation is the difference between successive packets—here RFC 3393 does specify the selection criteria—and this is usually what is loosely termed "jitter", although jitter is also sometimes the term used for the variance of the packet delay. As an example, say packets are transmitted every 20 ms.

  9. Time Stamp Counter - Wikipedia

    en.wikipedia.org/wiki/Time_Stamp_Counter

    The Time Stamp Counter was once a high-resolution, low-overhead way for a program to get CPU timing information. With the advent of multi-core/hyper-threaded CPUs, systems with multiple CPUs, and hibernating operating systems, the TSC cannot be relied upon to provide accurate results — unless great care is taken to correct the possible flaws: rate of tick and whether all cores (processors ...