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In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation.
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".
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It is often abbreviated as NUL (or NULL, though in some contexts that term is used for the null pointer). In 8-bit codes, it is known as a null byte . The original meaning of this character was like NOP —when sent to a printer or a terminal , it has no effect (some terminals, however, incorrectly display it as space ).
The empty string should not be confused with the empty language ∅, which is a formal language (i.e. a set of strings) that contains no strings, not even the empty string. The empty string has several properties: |ε| = 0. Its string length is zero. ε ⋅ s = s ⋅ ε = s. The empty string is the identity element of the concatenation operation
Null symbol may refer to: Null character , U+0000 <control-0000> , U+2400 ␀ SYMBOL FOR NULL (a single-character glyph "NUL") Null sign (∅), the empty set
E. F. Codd mentioned nulls as a method of representing missing data in the relational model in a 1975 paper in the FDT Bulletin of ACM-SIGMOD.Codd's paper that is most commonly cited with the semantics of Null (as adopted in SQL) is his 1979 paper in the ACM Transactions on Database Systems, in which he also introduced his Relational Model/Tasmania, although much of the other proposals from ...
In computing, a null pointer or null reference is a value saved for indicating that the pointer or reference does not refer to a valid object. Programs routinely use null pointers to represent conditions such as the end of a list of unknown length or the failure to perform some action; this use of null pointers can be compared to nullable types ...