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Current page tools t Switch to talk page Current page tools * Purge the page's cache (only available to logged-in users with the "Purge option" gadget) Current page tools + Start a new discussion Talk pages c Switch to content page Talk pages , Move cursor to edit box Editing page b Move cursor to edit summary Editing page i
Move the cursor down the length of the viewport Page Down ⌥ Opt+PageDn or ⌥ Opt+Fn+↓ or Ctrl+V. Page Down: Ctrl+v or. Page Down. Ctrl+f or. Page Down. Search+↓: Move the cursor up the length of the viewport Page Up ⌥ Opt+PageUp or ⌥ Opt+Fn+↑. Page Up: Meta+v or. Page Up. Ctrl+b or. Page Up. Search+↑: Find Ctrl+F: ⌘ Cmd+F or ...
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The cursor for the Windows Command Prompt (appearing as an underscore at the end of the line). In most command-line interfaces or text editors, the text cursor, also known as a caret, [4] is an underscore, a solid rectangle, or a vertical line, which may be flashing or steady, indicating where text will be placed when entered (the insertion point).
At the Applesoft BASIC prompt, using the right and left arrow keys to move the cursor would add/remove characters the cursor passed over to/from the input buffer. Pressing the Esc key entered a mode where pressing the I, J, K or M keys would move the cursor without altering the input buffer. After exiting this mode by pressing Escape again ...
Point and click are one of the actions of a computer user moving a pointer to a certain location on a screen (pointing) and then pressing a button on a mouse or other pointing device (click). An example of point and click is in hypermedia , where users click on hyperlinks to navigate from document to document.
In this text navigation mode the ‘cursor’, often depicted as a blinking vertical line, appears within the text on-screen. The user can then navigate throughout the text by using the arrow navigation keys to cause the cursor to move; typically changing the cursor's location in increments of character position horizontally and of text line vertically.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.