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  2. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game.

  3. Rise of Nations: Rise of Legends - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations:_Rise_of...

    Unlike most RTS-type games, in which a player starts with a city center and expands from there, Rise of Legends gives the player a city center, but adds a second, distinct building class: Districts. There are five districts in the game; they vary between the three races, but mostly serve the same purpose of increasing the size of the city, as ...

  4. Rise of Nations - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations

    Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...

  5. Civilization VI - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI

    The game received generally positive reviews upon release, and it was awarded Best Strategy Game at The Game Awards 2016 and Strategy/Simulation Game of the Year at the 20th Annual D.I.C.E. Awards. The game's first major expansion, Civilization VI: Rise and Fall, was released in February 2018.

  6. City Building (series) - Wikipedia

    en.wikipedia.org/wiki/City_Building_(series)

    Medieval Mayor was an announced city-building game set in the Middle Ages by Tilted Mill Entertainment for the PC and tablets. [1] Unlike the previous two games by Tilted Mill Entertainment, Immortal Cities: Children of the Nile and Caesar IV, the game would not use a 3D engine but return to the 2D engine, because Tilted Mill thought "2D works better in terms of players being able to tell what ...

  7. Rising Kingdoms - Wikipedia

    en.wikipedia.org/wiki/Rising_Kingdoms

    Rising Kingdoms is a real-time strategy PC game developed by Haemimont Games and published by Black Bean Games. It was released on June 17, 2005. Rising Kingdoms is a real-time strategy game set in a fantasy world, which focuses on empire development and dynamic tactical battles and features both strategy and adventure modes in the fantasy world of Equiada.

  8. Rise and Fall: Civilizations at War - Wikipedia

    en.wikipedia.org/wiki/Rise_and_Fall:...

    Each civilization has two heroes from which to choose, usually a famous leader in history, such as Alexander the Great, but sometimes derived from mythology, such as Achilles. [3] Rise and Fall may be played in both single-player and multiplayer. In single-player games, one human player plays against up to seven computer players. If more than ...

  9. List of turn-based tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based_tactics...

    Because of their low system requirements, turn-based tactical games were popular on early personal computers. This peaked with the released of X-COM: UFO Defense in 1994. [ 2 ] When X-COM ' s sequels failed to make the same impression, publishers grew cautious of funding similar games on personal computers.