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Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). [1]: 167 Set in the aftermath of World War III (the Twilight War), the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences.
J. D. Lambright reviewed the game for Computer Gaming World, and stated that "RPGers who like plenty of combat should find Twilight 2000 an excellent choice." [1]Jim Trunzo reviewed Twilight 2000 in White Wolf #32 (July/Aug., 1992), rating it a 3 out of 5 and stated that "Twilight 2000 will challenge both novice and experienced gamers.
Twilight: 2000: MS-DOS: 1991 Ultimate Race Pro: Windows: 1998 Ultimate Football '95: 1995 Ultimate NFL Coaches Club Football: 1994 Virtual Karts: MS-DOS: 1995 Wingman: 1983 Worms 2: Windows: 1997 Worms Armageddon [b] Dreamcast, Nintendo 64, PlayStation (console), Windows ('99) Game Boy Color (2000) PlayStation 4, PlayStation 5 (2022) 1999 X-COM ...
The source code has also been released; the game is still being sold on CD, but the open source version contains the full game content. Boppin' 1994 2005 [29] Puzzle Amiga, DOS Apogee Software: Castle Infinity: 1996 2000 MMOG: Windows: Starwave: Castle of the Winds: 1989 1998 [30] Role-playing video game: Windows 3.x: Epic MegaGames: Caves of ...
Frank Chadwick is an American game designer [1] and New York Times best selling author. [2] He has designed hundreds of games, his most notable being the role-playing games En Garde!, Space: 1889 and Twilight 2000, and the wargame series Europa and The Third World War, as well as creating Traveller with Marc Miller. He has won multiple awards ...
Allen Mixson reviewed Special Operations in White Wolf #38 (1993), rating it a 4 out of 5 and stated that "The adventures alone are worth the price. Add to these a booklet chock-full of floor plans, diagrams and information on intelligence/spec ops agencies, and it is easy to see why Special Operations gets high ratings."
The Free City of Krakow is the first adventure module for Twilight: 2000, in which the player characters encounter the survivors of a US Special Forces Team after they were ambushed. [2] The Free City of Krakow is a campaign setting supplement focused on the neutral city of Kraków and its significant characters and locations, and comes with ...
In the original Twilight: 2000 game, many of the first adventures centred around a military unit stranded in Central Europe following a fictional World War III known in the game as the "Twilight War". Survivors' Guide to the United Kingdom gives details of how to create a campaign setting for adventures set in Great Britain. [1] The book covers: