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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [241] as well as a port for FreeBSD, [242] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245]

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry

  4. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery.This is not the same as 3D modeling software, which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  5. My Favorite Blender May Be Pricey, but It’s Worth the ... - AOL

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  6. An overview of AOL Desktop Gold

    help.aol.com/articles/aol-desktop-features-and...

    We've streamlined the download and installation process and have taken the stress out of updating your software. Updates to your Desktop Gold now happen automatically in the background, leaving you with an uninterrupted, connected experience. A Simplified Install Process

  7. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.

  8. Blender Foundation - Wikipedia

    en.wikipedia.org/wiki/Blender_Foundation

    In 2019, Epic Games awarded the Blender Foundation a US$1,200,000 grant as part of their Epic MegaGrants initiative. [10] Founder and CEO of Epic Games Tim Sweeney stated, "Open tools, libraries and platforms are critical to the future of the digital content ecosystem" and that "Blender is an enduring resource within the artistic community, and ...

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