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The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Classic Text Adventure Masterpieces of Infocom is a collection of 33 computer games from interactive fiction pioneer Infocom, and the top 6 winners of the 1995 Interactive Fiction Competition, released in 1996.
Colossal Cave Adventure (also known as Adventure or ADVENT) is a text-based adventure game, released in 1976 by developer Will Crowther for the PDP-10 mainframe computer. It was expanded upon in 1977 by Don Woods. In the game, the player explores a cave system rumored to be filled with treasure and gold.
Adventure International Text Based Adventure game. NukeWar: superpower nuclear missile simulation Olympic Decathlon: arcade simulation of the Olympic Games decathlon event Othello: Outhouse: Paint: Penetrator: Beam Software: Planet Miners: Avalon Hill Software: Poker Pete: Quality Software: Pong: Instant Software: Pork Barrel: Ramware Pyramid ...
Colossal Cave Adventure is considered to be the first adventure game, and indeed the name of the genre adventure game is derived from the title. [14] As text-based adventure games reached their peak in popularity in the late 1970s and 1980s, [ 13 ] notable text-based adventure titles were released by various developers, including Zork [ 14 ...
Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer.The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released ...
Adventureland is a text adventure video game for microcomputers, [1] released by Scott Adams in 1978. The game has no plot [2] but simply involves searching for thirteen lost artifacts in a fantasy setting.
Amnesia is a text adventure written by science fiction author Thomas M. Disch and programmed by Kevin Bentley. It was published by Electronic Arts in 1986 for IBM PC compatibles (as a self-booting disk) and Apple II. A Commodore 64 version was released in 1987. Disch's ironic, rich writing style is in distinct contrast to the functional or ...