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  2. List of unofficial Mario media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Mario_media

    There exist several unofficial level editors created to allow users with no programming skills to easily make their own levels or ROM hacks.. Super Mario Bros. X is a fangame blending elements from Super Mario Bros., Bros. 2, Bros. 3 and World, and other video game franchises such as The Legend of Zelda series and includes both a level editor, as well simultaneous split-screen multiplayer.

  3. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    Of these, popular games to play are popular games to hack; many hacks have been released of games of the Sonic the Hedgehog series, Mario series (including Mario Bros., Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario Land, Super Mario Land 2: 6 Golden Coins, Super Mario 64 and Super Mario World), Mario Kart series ...

  4. Kaizo Mario World - Wikipedia

    en.wikipedia.org/wiki/Kaizo_Mario_World

    The Japanese word "kaizō" (改造) simply refers to ROM hacking in the gaming industry, since its literal meaning is "reorganize," "restructure," or "reconstruct," but Kaizo Mario World's prominence means that other ROM hacks have used this term to indicate an extreme level of difficulty, such as Kaizo Mario Bros. 3, Kaizo Mario 64, SMG2 The Kaizo Green Stars by Evanbowl, and the Kaizo ...

  5. Super Mario World - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_World

    Super Mario World, known in Japan as Super Mario World: Super Mario Bros. 4, [a] is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings.

  6. Super Mario - Wikipedia

    en.wikipedia.org/wiki/Super_Mario

    Super Mario Bros. sold more than 50 million units worldwide sold across multiple platforms by 1996. [157] The original NES version sold 40.23 million units and is the best-selling NES game, with its two sequels, Super Mario Bros. 3 (18 million copies) and Super Mario Bros. 2 (10 million copies), ranking in second and third place respectively. [99]

  7. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Super Mario Bros. 1985 2012 Platformer: Nintendo R&D4: Commented disassembly of SMB on GitHub. [417] A statically reverse engineered version, compiling and running with SDL was developed around 2017–2018. [418] Super Mario Bros. 3: 1988 2017 Platformer: Nintendo R&D4: Commented disassembly of SMB3 on GitHub. [419] Super Mario 64: 1996 2019

  8. Homebrew (video games) - Wikipedia

    en.wikipedia.org/wiki/Homebrew_(video_games)

    Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.

  9. New Super Mario Bros. Wii - Wikipedia

    en.wikipedia.org/wiki/New_Super_Mario_Bros._Wii

    New Super Mario Bros. Wii [b] is a 2009 platform game developed and published by Nintendo for the Wii. A follow-up to New Super Mario Bros., it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later. It was released on the Wii U's Virtual Console in 2016, though only in Europe, Australia and ...