Ads
related to: how to increase computer vram usage windows 7 homehp.com has been visited by 100K+ users in the past month
avg.com has been visited by 100K+ users in the past month
Search results
Results From The WOW.Com Content Network
Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.
A notable exception was the IBM PC. Graphics display was facilitated by the use of an expansion card with its own memory plugged into an ISA slot. The first IBM PC to use the SMA was the IBM PCjr, released in 1984. Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet ...
HSA defines a special case of memory sharing, where the MMU of the CPU and the IOMMU of the GPU have an identical pageable virtual address space.. In computer hardware, shared memory refers to a (typically large) block of random access memory (RAM) that can be accessed by several different central processing units (CPUs) in a multiprocessor computer system.
Many 32-bit computers have 32 physical address bits and are thus limited to 4 GiB (2 32 words) of memory. [3] [4] x86 processors prior to the Pentium Pro have 32 or fewer physical address bits; however, most x86 processors since the Pentium Pro, which was first sold in 1995, have the Physical Address Extension (PAE) mechanism, [5]: 445 which allows addressing up to 64 GiB (2 36 words) of memory.
Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.
[citation needed] With this capability integrated into the network, applications can take advantage of a very large amount of memory to improve overall performance, system utilization, increase memory usage efficiency, and enable new use cases. Software on the memory pool nodes (servers) allows nodes to connect to the memory pool to contribute ...
In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3] The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. [4] Screen buffers should be distinguished from video memory.