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LibreLogo is an integrated development environment (IDE) for computer programming in the programming language Python, which works like the language Logo using interactive vector turtle graphics. Its final output is a vector graphics rendition within the LibreOffice suite. It can be used for education and desktop publishing.
The use of virtual Turtles allowed for immediate visual feedback and debugging of graphic programming. The first working Logo turtle robot was created in 1969. A display turtle preceded the physical floor turtle. Modern Logo has not changed very much from the basic concepts predating the first turtle.
GEKKO is an extension of the APMonitor Optimization Suite but has integrated the modeling and solution visualization directly within Python. A mathematical model is expressed in terms of variables and equations such as the Hock & Schittkowski Benchmark Problem #71 [2] used to test the performance of nonlinear programming solvers.
Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of Python 2. [37] Python consistently ranks as one of the most popular programming languages, and has gained widespread use in the machine learning ...
Written in C++ and published under an MIT license, HiGHS provides programming interfaces to C, Python, Julia, Rust, R, JavaScript, Fortran, and C#. It has no external dependencies. A convenient thin wrapper to Python is available via the highspy PyPI package. Although generally single-threaded, some solver components can utilize multi-core ...
Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
Recursive drawing of a SierpiĆski Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1] [2] Recursion solves such recursive problems by using functions that call themselves from within their own code ...
The simplest algorithm for generating a representation of the Mandelbrot set is known as the "escape time" algorithm. A repeating calculation is performed for each x, y point in the plot area and based on the behavior of that calculation, a color is chosen for that pixel.