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Blender (VSE : Video Sequence Editor) Yes Yes Yes 2 GHz+ with SSE2 support [25] 2 GB [25] 512 MB [25]? Cinelerra: No No Yes x86-64 compatible processor 256 MB 0.25 GB Cinelerra-GG Infinity: No No Yes x86-64 compatible processor, recommended minimum: 2 GHz, 4 cores 8 GB recommended for HD editing 0.25 GB Corel VideoStudio: Yes No No 3.0 GHz [26 ...
Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.
Video editing is one of the most crucial steps of the post-production process. The process combines all motion video production footage, special effects and sound recordings to create a compelling visual story. Before editing film, makers would require the camera to be stationary, with the action being distant from the camera.
Support for Windows RT, Windows Phone and Xbox One were added later. [38] As of 2016 VLC is the third in the sourceforge.net overall download count, [39] and there have been more than 6 billion downloads. [40] Version 3.0 was in development for Windows, Linux and macOS since June 2016 [41] and released in February 2018. [42]
OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
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Video editing software can be divided into consumer grade, which focuses on ease-of-use, along with professional grade software, which focuses on feature availability, and advanced editing techniques. The typical use case for the former is to edit personal videos on the go, when more advanced editing is not required.
Shotcut is a free and open-source, cross-platform video, audio, and image editing program for FreeBSD, [5] Linux, macOS and Windows. [6] Started in 2011 by Dan Dennedy, Shotcut is developed on the MLT Multimedia Framework , [ 7 ] in development since 2004 by the same author.