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Oculus Rift S is a discontinued virtual reality headset co-developed by Lenovo Technologies and Oculus VR.Announced in March 2019 and released that May, it is a successor to the original Oculus Rift CV1 model, with noted changes including a new "inside-out" positional tracking system with cameras embedded inside the headset unit (similarly to its sister device, the Oculus Quest), a higher ...
Oculus PC (Rift and Rift S) Yes [176] Yes [173] Yes [177] Yes [114] Oculus PC SDK: Oculus Mobile Yes Yes Yes Yes [178] Oculus Mobile SDK: Windows Mixed Reality: Yes, Unity 2017.2 and later [179] Yes, Unreal Engine 4 and later Yes, CryEngine Unknown Open Source Virtual Reality: Yes [180] Yes [181] Yes [182] Yes, via OpenHMD OSVR SDK
The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. [2] The last was the Oculus Rift S, discontinued in April 2021. The Rift went through various pre-production models prior to the release of the Oculus Rift CV1, the first Oculus Rift intended for use by the general public.
Palmer Freeman Luckey (born September 19, 1992 [2]) is an American entrepreneur best known as the founder of Oculus VR and designer of the Oculus Rift, a virtual reality head-mounted display that is widely credited with reviving the virtual reality industry.
On March 20, 2019, at the Game Developers Conference, Facebook announced the Oculus Rift S, a successor to the original Oculus Rift headset. [108] It was co-developed with and manufactured by Lenovo, and launched at a price of US$399. The Rift S contains hardware features from the Oculus Go and Oculus Quest, including Oculus Insight, integrated ...
Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.
In March 2014, the project's parent company Oculus VR was acquired by Facebook for $2 billion. [11] The final consumer-oriented release of Oculus Rift began shipping on 28 March 2016. [12] In March 2014, Sony demonstrated a prototype headset for PlayStation 4, [13] which was later named PlayStation VR. [14]
The previous generation mainly consisted of VR accessories made for mobile games (such as Google's Cardboard/Daydream and Samsung's Gear VR) or computers (HTC Vive and the Oculus Rift). [70] [71] This generation has started to offer standalone headsets dedicated to virtual reality games. The Meta Quest Pro was released in 2022. [72]