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  2. Cross-country riding - Wikipedia

    en.wikipedia.org/wiki/Cross-country_riding

    The object of cross-country is to prove the speed, endurance and jumping ability of the true cross-country horse when he is well trained and brought to the peak of condition. At the same time, it demonstrates the rider's knowledge of pace and the use of this horse across country.

  3. Beyer Speed Figure - Wikipedia

    en.wikipedia.org/wiki/Beyer_Speed_Figure

    The Beyer Speed Figure is a system for rating the performance of Thoroughbred racehorses in North America designed in the early 1970s by Andrew Beyer, the syndicated horse racing columnist for The Washington Post.

  4. Eventing - Wikipedia

    en.wikipedia.org/wiki/Eventing

    Eventing (also known as three-day eventing or horse trials) is an equestrian event where a single horse and rider combine and compete against other competitors across the three disciplines of dressage, cross-country, and show jumping. This event has its roots in a comprehensive cavalry test that

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  6. Horse gait - Wikipedia

    en.wikipedia.org/wiki/Horse_gait

    The walk, a four-beat gait. The walk is a four-beat gait that averages about 7 kilometres per hour (4.3 mph). When walking, a horse's legs follow this sequence: left hind leg, left front leg, right hind leg, right front leg, in a regular 1-2-3-4 beat.

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  8. Canter and gallop - Wikipedia

    en.wikipedia.org/wiki/Canter_and_gallop

    The speed of the canter varies between 16 and 27 kilometres per hour (10 and 17 mph) [3] depending on the length of the horse's stride. A variation of the canter, seen in western riding , is called a lope , [ 3 ] and is generally quite slow, no more than 13–19 kilometres per hour (8–12 mph).

  9. Combined driving - Wikipedia

    en.wikipedia.org/wiki/Combined_driving

    Section "E" of the marathon is similar to the cross-country phase of eventing. It has obstacles or "hazards" throughout the course to test the speed and agility of the horses, and the driving ability of the whip. Obstacles may include water, tight twists through trees or man-made obstacles, steep hills, or fences and pens.