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The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation.It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module for changing the control scheme (including dual joysticks, dual light guns and a steering wheel), but unlike the NAOMI, the Atomiswave does not feature ...
Heavy Fire: Special Operations (WiiWare) Heavy Fire: Black Arms (WiiWare) Heavy Fire: Afghanistan; The House of the Dead 2 & 3 Return [31] The House of the Dead 2; The House of the Dead III; The House of the Dead: Overkill [31] Link's Crossbow Training (bundled with Wii Zapper) [32] Mad Dog McCree: Gunslinger Pack [33] Mad Dog McCree; Mad Dog ...
Sammy, Dimps Atomiswave Dolphin Blue: Shoot' em-up Sammy Guilty Gear Isuka: Guilty Gear X Ver. 1.5: Fighting Arc System Works Guilty Gear XX Reload: NAOMI Knights of Valour: The Seven Spirits: Action Sammy, International Games System Atomiswave Maximum Speed: Racing Sammy, Dimps Mushiking: The King of Beetles: CCG, Kids Sega (Mirai R&D) NAOMI
The Rumble Fish 2 (ザ・ランブルフィッシュ2) is a 2D fighting game for the Atomiswave arcade platform. It was produced by Dimps and published by Sammy. [1] It is the sequel to The Rumble Fish, bringing in several new additions. A re-release on Taito's NESiCAxLive arcade digital delivery service was made available in 2012.
The King of Fighters XI 's arcade version used Sammy Corporation's Atomiswave system. [11] SNK commented that by using this new system, The King of Fighters XI would stand out from its predecessors due to improvements in both gameplay mechanics and graphic quality, specifically the animation frames created for Iori Yagami.
Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slug 2, X, and 3, but on a much broader scale.Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat.
CyberFront released a PC version for Windows 9x on November 30, 2001 in Japan. [33] Announced during an August 2001 convention at Space World, [34] Game Boy Advance version Guilty Gear X: Advance Edition [f] was released on January 5, 2002. [26] It was released in North America on August 13, 2002 and in Europe on September 27. [35]
High Moon Studios, Inc. (formerly Sammy Entertainment Inc. and Sammy Studios, Inc.) is an American video game developer initially formed in 2001. After nearly a year as an independent studio, the developer was acquired by Vivendi Games in January 2006 and placed under Sierra Entertainment .