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  2. Caves of Qud - Wikipedia

    en.wikipedia.org/wiki/Caves_of_Qud

    Caves of Qud has "deeply simulated physical and political systems" which are randomly generated and different each session. [1] At the start of each run, the game generates a set of historical events and group relationships centered around a set of five randomly generated ancient rulers, dubbed Sultans .

  3. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    A range of Symbiotic Weapons and Bio-Mutations makes you stronger. [31] 2020 Rogue Party: Nations Software Fantasy iOS, DROI Rogue Party is a tactical roguelike that allows players to explore in Solo mode, Duo Mode (2 characters) or Party Mode (up to 4 characters). An open-ended multiclassing system adds to replayability.

  4. Gamma World - Wikipedia

    en.wikipedia.org/wiki/Gamma_World

    The weapons unleashed during the final war were strong enough to alter coastlines, level cities, and leave large areas of land lethally radioactive. These future weapons bathed the surviving life of Earth in unspecified forms of radiation and biochemical agents, producing widespread, permanent mutations among humans, animals, and plants.

  5. Wind and fire wheels - Wikipedia

    en.wikipedia.org/wiki/Wind_and_fire_wheels

    Wind-and-fire wheels (simplified Chinese: 风火轮; traditional Chinese: 風火輪; pinyin: feng huo lun) are melee weapons, wielded as a pair, associated with Chinese martial arts such as baguazhang and taijiquan. [1] Visually, they are similar to chakrams, although unlike chakrams they are not throwing weapons.

  6. Trench raiding club - Wikipedia

    en.wikipedia.org/wiki/Trench_raiding_club

    In the video game Team Fortress 2, a trench club is usable as a melee weapon by the Scout Class, under the name "Boston Basher". In the video game Battlefield 1, players can use trench clubs as melee weapons. In the video game Verdun, a trench club is available for use by the Canadian raiders.

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations.

  8. FusionFall - Wikipedia

    en.wikipedia.org/wiki/FusionFall

    There are two types of combat styles, ranged and melee, [11] and the player can equip weapons for both and switch between them with a button press. [12] A special feature present in FusionFall is the use of nanos , small versions of Cartoon Network characters, obtained by defeating an evil doppelgänger of the respective character. [ 13 ]

  9. Quds cruise missile - Wikipedia

    en.wikipedia.org/wiki/Quds_cruise_missile

    According to missile expert Fabian Hinz it could be a copy of the Iranian Soumar missile or the Russian Kh-55.However, the size of the missile is smaller than the Iranian one, and its range is much shorter due to having less room aboard for fuel, and due to being a ground-launched rather than an air-launched cruise missile.