Search results
Results From The WOW.Com Content Network
Loopback (also written loop-back) is the routing of electronic signals or digital data streams back to their source without intentional processing or modification. It is primarily a means of testing the communications infrastructure. Loopback can take the form of communication channels with only one communication endpoint.
Wwise (Wave Works Interactive Sound Engine) is Audiokinetic's software for interactive media and video games, available for free to non-commercial users [2] [3] and under license for commercial video game developers.
In Solaris/OpenSolaris, the loop device is called "loopback file interface" or lofi, [2] and located at /dev/lofi/1, etc. SunOS has the configuration program lofiadm. lofi supports read-only compression and read-write encryption. Available is also a 3rd-party driver fbk (File emulates Blockdevice), for SunOS/Solaris since summer 1988. [3]
In 1988, a panel of computer-game CEOs stated at the Consumer Electronics Show that the PC's limited sound capability prevented it from becoming the leading home computer, that it needed a $49–79 sound card with better capability than current products, and that once such hardware was widely installed, their companies would support it.
On March 1, 2022, Artesian held a Twitch live stream where it held sweepstakes to give away a PC. A streamer, Kiapiaa, won the giveaway, but Katz refused to give her the PC, claiming that she did not meet the requirements to be an "ambassador" because she didn't have a big enough social media following. Katz proceeded to reroll the sweepstakes.
StrongLoop offers a subscription-based product known as StrongLoop Suite. StrongLoop Suite includes three components: an open source private mobile Backend-as-a-Service mBaaS named LoopBack; a second component called StrongOps, which provides operations and real-time performance monitoring in a console; and a supported package of Node.js called StrongNode, containing advanced debugging ...
Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers.. Players often blame "bad netcode" when they experience lag or reverse state transitions when synchronization between players is lost.
XLink Kai is a program developed by Team XLink allowing for online play of video games with support for LAN multiplayer modes. It enables players on the GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita / PlayStation TV, Xbox, Xbox 360, and Xbox One to play games across the Internet using a network configuration that simulates a ...