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Video for Windows was mostly replaced by the July 1996 release of ActiveMovie, later known as DirectShow. It was first released as a beta version along with the second beta of Internet Explorer 3. [2] ActiveMovie was released as a free download, either standalone or bundled with Internet Explorer. ActiveMovie, however, did not support video ...
Some are combinations of common container formats and audio and video coding profiles, such as AVCHD and DivX formats. Although sometimes compared to DivX products, Xvid is neither a container format nor a video format, it is a software library that encodes video using specific coding profiles of the common MPEG-4 ASP video format. Those types ...
ScummVM is a program that supports numerous adventure game engines via virtual machines, allowing the user to play supported adventure games on their platform of choice.. ScummVM provides none of the original assets for the games it supports, and expects the user to properly own the original game's media so as to use the software legal
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes , games that are primarily presented through FMVs are referred to as full-motion video ...
Windows Media Video Image (WMV Image) is a video slideshow format. The format works by applying timing, panning and transition effects to a series of images during playback. [20] The codec achieves a higher compression ratio and image quality than WMV 9 for still images as files encoded with WMV Image store static images rather than full-motion ...
Video production is the process of producing video content. It is the equivalent of filmmaking , but with video recorded either as analog signals on videotape , digitally in video tape or as computer files stored on optical discs, hard drives, SSDs, magnetic tape or memory cards instead of film stock .
UT Video Codec Suite is a fast, lossless video codec, developed by Takeshi Umezawa (梅澤 威志, Umezawa Takeshi) and released under the free GNU General Public License. The algorithm of UT video is based on the Huffman code. UT video was developed as an alternative to HuffYUV, in order to achieve better
The PC-FX console. The PC-FX is a 32-bit home video game console developed and designed by NEC that was only released in Japan on 23 December 1994. It is the successor to the PC Engine, also known as TurboGrafx-16 in North America and TurboGrafx in Europe. The following list contains all of the games released for the PC-FX.