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The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation. FMOD consists of the following technologies: FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio.
Define game states; Simulate audio environments; Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.
CLever Audio Plug-in or CLAP is an open source software architecture, application programming interface and reference implementation suite for audio effect plugins as used in multimedia software such as digital audio workstations, audio editing software, and video editing software with integrated audio workflows.
The program used to dynamically load audio plug-ins is called a plug-in host. Example hosts include Bidule, Gig Performer, Mainstage, REAPER, and Sonic Visualiser.Plug-ins can also be used to host other plug-ins. [4] Communication between host and plug-in(s) is determined by a plug-in application programming interface ().
LV2 (LADSPA Version 2) is a set of royalty-free open standards [2] for music production plug-ins and matching host applications. It includes support for the synthesis and processing of digital audio and CV, [3] events such as MIDI and OSC, and provides a free alternative to audio plug-in standards such as Virtual Studio Technology (VST) and Audio Units (AU).
Audio Random Access (commonly abbreviated to ARA) is an extension for audio plug-in interfaces, such as AU, VST and RTAS, allowing them to exchange a greater amount of audio information with digital audio workstation (DAW) software. It was developed in a collaboration between Celemony Software and PreSonus.
The host application presents the plugin UIs and routes digital audio and MIDI to and from the plugins. Examples of VST hosts include media players such as JRiver Media Center and foobar2000 . Stand-alone dedicated hosts provide a host environment for VST plugins rather than use the plugins to extend their own capabilities.
Audio Units (AU) are a system-level plug-in architecture provided by Core Audio in Apple's macOS and iOS operating systems. Audio Units are a set of application programming interface (API) services provided by the operating system to generate, process, receive, or otherwise manipulate streams of audio in near-real-time with minimal latency.