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  2. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Individual models are most common, but multiple models may be used in more advanced classes. Many studios are equipped to allow a variety of lighting arrangements. When taught at the college level, figure drawing models are often (but not always) nude (aside from small jewelry, props or other inconspicuous items). While posing, the model is ...

  3. Anatomical model - Wikipedia

    en.wikipedia.org/wiki/Anatomical_model

    Some models may have changeable genital inserts and other interchangeable parts which permit a unisex model to represent an individual of either sex. [citation needed] Although 3D computer models of anatomy now exist as an alternative, physical anatomical models still have advantages in providing insight into anatomy. [2]

  4. Omo remains - Wikipedia

    en.wikipedia.org/wiki/Omo_remains

    Both of the specimens, Omo I and Omo II, are classified as anatomically modern humans (Homo sapiens), but they differ from each other in morphological traits. The Omo I fossils indicate more modern traits, while studies of the postcranial remains of Omo II indicate an overall modern human morphology with some primitive features.

  5. List of bones of the human skeleton - Wikipedia

    en.wikipedia.org/wiki/List_of_bones_of_the_human...

    It is composed of 270 bones at the time of birth, [2] but later decreases to 206: 80 bones in the axial skeleton and 126 bones in the appendicular skeleton. 172 of 206 bones are part of a pair and the remaining 34 are unpaired. [3] Many small accessory bones, such as sesamoid bones, are not included in this.

  6. ZygoteBody - Wikipedia

    en.wikipedia.org/wiki/ZygoteBody

    ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allow better study of individual body parts. Most of the body parts are labelled and are searchable.

  7. Interactive skeleton-driven simulation - Wikipedia

    en.wikipedia.org/wiki/Interactive_skeleton...

    line constraints corresponding to internal skeleton and instrumented to the model; linearizing of equations of motion to achieve interactive rates; hierarchical regions of the mesh associated with skeletal lines; blending of locally linearlized simulations; a control lattice through subdivision fitting the model by surrounding and covering it