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  2. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  3. Weighted Companion Cube - Wikipedia

    en.wikipedia.org/wiki/Weighted_Companion_Cube

    The Weighted Companion Cube, or simply the Companion Cube, is an item featured in the Portal series of video games by Valve Corporation.Initially featured in a single level of the original Portal, Test Chamber 17, as one of Aperture Science's ubiquitous Weighted Storage Cubes with heart symbols printed on the outside, it is given to the game's main character, Chell, as part of the antagonist ...

  4. Hidden compartment - Wikipedia

    en.wikipedia.org/wiki/Hidden_compartment

    A hidden compartment or secret compartment is a compartment whose existence or access is not obvious at first glance, and can be used as a hiding place for objects or sometimes even for people. A hidden compartment where people can stay is usually referred to as a hidden room or secret room , and can range from parts of small wardrobes or ...

  5. List of games by Epic Games - Wikipedia

    en.wikipedia.org/wiki/List_of_games_by_Epic_Games

    Over the next few years, the company continued to make PC games, largely self-published, including the side-scrollers Jill of the Jungle (1992) and Jazz Jackrabbit (1994). They additionally published titles by other developers such as Epic Pinball (1993) by Digital Extremes and Tyrian (1995) by Eclipse Software. Epic also slowly expanded in ...

  6. The White Chamber - Wikipedia

    en.wikipedia.org/wiki/The_white_chamber

    The White Chamber, stylized as the white chamber, is a science fiction adventure game created by Studio Trophis using the Wintermute Engine. Originally designed as a university project, it was expanded to a full game and released for Microsoft Windows as free download in 2005.

  7. Secret chamber uncovered during cathedral renovation. An ...

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  8. Antichamber - Wikipedia

    en.wikipedia.org/wiki/Antichamber

    Antichamber is a first-person puzzle-platform game created by Australian developer Alexander "Demruth" Bruce. Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space.

  9. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...