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Volume mount points can be made to be either persistent (remounted automatically after system reboot) or not persistent (must be manually remounted after reboot). [ citation needed ] Mounted volumes may use other file systems than just NTFS, possibly with their own security settings and remapping of access rights according to the remote file ...
The system automatically notices that the disk has changed and updates the mount point contents to reflect the new medium. Similar functionality is found on Windows machines. An automounter will automatically mount a file system when a reference is made to the directory atop which it should be mounted. This is usually used for file systems on ...
Provided synchronization has occurred, a different disk can be inserted into the drive. The system automatically notices that the disk has changed and updates the mount point contents to reflect the new medium. An automounter will automatically mount a file system when a reference is made to the directory atop which it should be mounted. This ...
Network File System (NFS) is a distributed file system protocol originally developed by Sun Microsystems (Sun) in 1984, [1] allowing a user on a client computer to access files over a computer network much like local storage is accessed.
IFSHLP.SYS (the Installable File System Helper) is an MS-DOS device driver that was first released as part of Microsoft Windows for Workgroups 3.11. It enables native 32-bit file access in Windows 386 Enhanced Mode by bypassing the 16-bit DOS API and ensuring that no other real mode driver intercepts INT 21h calls.
ZFS (previously Zettabyte File System) is a file system with volume management capabilities. It began as part of the Sun Microsystems Solaris operating system in 2001. Large parts of Solaris, including ZFS, were published under an open source license as OpenSolaris for around 5 years from 2005 before being placed under a closed source license when Oracle Corporation acquired Sun in 2009–2010.
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Need for Speed is a 2015 online racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4 and Xbox One in November 2015, while a Windows version released in March 2016. It is the twenty-second Need for Speed installment, and serves as a reboot of the franchise.