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  2. Tim Sweeney - Wikipedia

    en.wikipedia.org/wiki/Tim_Sweeney

    At the Forbes Media Awards 2020, Sweeney was chosen as Person of the Year for building and turning Fortnite into a social network with his company, hosting online events such as Travis Scott's in-game concert which drew 28 million viewers.

  3. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    Epic Online Services is a free SDK based on Epic's Fortnite code that allows developers to implement cross-platform play features in their games, including matchmaking, friends lists, leaderboards, and achievements, with support for Windows, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, and Android systems.

  4. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  5. Digital Extremes - Wikipedia

    en.wikipedia.org/wiki/Digital_Extremes

    Digital Extremes Ltd. is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating Warframe, a free-to-play cooperative online action game, and co-creating Epic Games' Unreal series of games.

  6. Fortnite: Save the World - Wikipedia

    en.wikipedia.org/wiki/Fortnite:_Save_the_World

    The "tower defense" aspect of the game revolves around the player character defending the storm shield against zombie like creatures.Fortnite: Save the World is described as a unique blend of sandbox survival co-op lite RPG tower defense game, and is an amalgamation of player progression, exploration, scavenging items, sharing scarce resources, crafting weapons, building fortified structures ...

  7. Complexity Gaming - Wikipedia

    en.wikipedia.org/wiki/Complexity_Gaming

    On March 1, 2024, GameSquare Holdings announced the sale of Complexity Gaming to Global Esports Properties, an investor group led by Complexity's founder and CEO Jason Lake, for $10.36 million, pending TSXV approval. The sale followed GameSquare's approval of its merger with FaZe Clan just days prior. The deal included an initial payment of ...