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Ruth Chew (April 8, 1920 – May 13, 2010) was an American children's author and illustrator of over 30 children's books, most of which were juvenile fantasy.The books were early-reader chapter books and usually centered on magic.
They see an illuminated house in the distance. After spending he night, they see three enchanted maidens who give them three gifts: a food-providing tablecloth, a money-providing wallet and a cap of transportation. Jack uses the cap and takes them to London. He falls in love with a woman of status and tries to woo her by using the objects.
In ritual magic, invocations (from the Latin verb invocare "to call on, invoke, to give") are a field involving communicating or interacting with certain incorporeal, supernatural spirits. Invocation may take the form of: [citation needed] Supplication, prayer or spell. A form of possession. Command or conjuration. Self-identification with ...
A Secular Age is a book written by the philosopher Charles Taylor which was published in 2007 by Harvard University Press on the basis of Taylor's earlier Gifford Lectures (Edinburgh 1998–99). The noted sociologist Robert Bellah [ 1 ] has referred to A Secular Age as "one of the most important books to be written in my lifetime."
Mombi is a fictional character in L. Frank Baum's classic children's series of Oz Books. [1] She is the most significant antagonist in the second Oz book The Marvelous Land of Oz (1904), and is alluded to in other works. Mombi plays a very important role in the fictional history of Oz.
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This exposure to reality, like many years of counseling condensed into a moment, can actually destroy anyone "evil" enough, e.g. the Warlock Lord of the same book. It also can reveal illusions and give some protection from magical effects. Also of note is the Sword Nightblood from the book Warbreaker. Nightblood is a sentient sword which was ...
Give Yourself Goosebumps is a children's horror fiction gamebook series by R. L. Stine. After the success of the original Goosebumps books, Scholastic Press decided to create this spin-off series in 1995. In fact, Stine had written gamebooks in previous years. 50 books in the series, including the "special editions" were published between 1995 ...