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  2. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    Integer are reference objects, on the surface no different from List, Object, and so forth. To convert from an int to an Integer, one had to "manually" instantiate the Integer object. As of J2SE 5.0, the compiler will accept the last line, and automatically transform it so that an Integer object is created to store the value 9. [2]

  3. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    C and C++ perform such promotion for objects of Boolean, character, wide character, enumeration, and short integer types which are promoted to int, and for objects of type float, which are promoted to double. Unlike some other type conversions, promotions never lose precision or modify the value stored in the object. In Java:

  4. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    The java.lang.Class [2] class is the basis of more advanced introspection. For instance, if it is desirable to determine the actual class of an object (rather than whether it is a member of a particular class), Object.getClass() and Class.getName() can be used:

  5. Rational data type - Wikipedia

    en.wikipedia.org/wiki/Rational_data_type

    Haskell provides a Rational type, which is really an alias for Ratio Integer (Ratio being a polymorphic type implementing rational numbers for any Integral type of numerators and denominators). The fraction is constructed using the % operator. [3] OCaml's Num library implements arbitrary-precision rational numbers.

  6. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.

  7. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [1]

  8. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In the Java virtual machine, internal type signatures are used to identify methods and classes at the level of the virtual machine code. Example: The method String String. substring (int, int) is represented in bytecode as Ljava / lang / String. substring (II) Ljava / lang / String;. The signature of the main method looks like this: [2]

  9. Class invariant - Wikipedia

    en.wikipedia.org/wiki/Class_invariant

    An object invariant, or representation invariant, is a computer programming construct consisting of a set of invariant properties that remain uncompromised regardless of the state of the object. This ensures that the object will always meet predefined conditions, and that methods may, therefore, always reference the object without the risk of ...