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  2. Step (software) - Wikipedia

    en.wikipedia.org/wiki/Step_(software)

    Step is based on bodies and forces placed by the user: Bodies range from tiny particles to huge polygons, and each body has unique properties that influence the outcome of the simulation, such as mass and velocity, and their derivations such as kinetic energy.

  3. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Physics engines, audio libraries, that are available as modules for game engines, have been available for Linux for a long time. [ time needed ] [ citation needed ] The book Programming Linux Games covers a couple of the available APIs suited for video game development for Linux, while The Linux Programming Interface covers the Linux kernel ...

  4. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok Physics: [4] Originally from Ipion Software (Ipion Virtual Physics), it is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions. It provides multiple types of dynamic constraints between rigid bodies (e.g. for ragdoll physics), and has a highly optimized collision ...

  5. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  6. List of fictional computers - Wikipedia

    en.wikipedia.org/wiki/List_of_fictional_computers

    The Team Knight Rider TV series, as a sequel of the original Knight Rider franchise, has many vehicles with onboard AI as main and secondary characters. (1997) (1997) Memorymatic , a computer database and guidance system installed in the space bus of Kenny Starfighter , the main character from a Swedish children's show with the same name.

  7. Polanie II - Wikipedia

    en.wikipedia.org/wiki/Polanie_II

    Polanie II, also known as KnightShift and Once Upon a Knight, is a real-time strategy and role-playing video game hybrid developed by Reality Pump Studios and released by Topware Interactive for the PC Windows and OS X in 2003. [1] The game is a follow-up to Polanie, published by USER in 1996. [2]

  8. Berkeley Physics Course - Wikipedia

    en.wikipedia.org/wiki/Berkeley_Physics_Course

    Quantum Physics, by Eyvind H. Wichmann; Statistical Physics, by Frederick Reif; Volume 2, Electricity and Magnetism, by Purcell (Harvard), is particularly well known, and was influential for its use of relativity in the presentation of the subject at the introductory college level. Half a century later the book is still in print, in an updated ...

  9. List of textbooks in electromagnetism - Wikipedia

    en.wikipedia.org/wiki/List_of_textbooks_in...

    The American Physical Society and the American Association of Physics Teachers recommend a full year of graduate study in electromagnetism for all physics graduate students. [4] A joint task force by those organizations in 2006 found that in 76 of the 80 US physics departments surveyed, a course using John Jackson 's Classical Electrodynamics ...