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The Crash Bandicoot series has been a commercial success. As of 2007, the series altogether has sold over 40 million units worldwide [133] and grossed over $1 billion. [134] According to Gamasutra, the first Crash Bandicoot game had sold 6.8 million units as of November 2003, [135] making it the tenth-best-selling PlayStation game of all time.
Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
Naughty Dog is known for developing the Crash Bandicoot series for Sony's PlayStation console. After launching the series with the first title in 1996, Naughty Dog developed sequels Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped , as well as spin-off Crash Team Racing , before their partnership with distributor Universal ...
Toys for Bob, Inc. is an American video game developer based in Novato, California.It was founded in 1989 by Paul Reiche III and Fred Ford and is best known for creating Star Control and the Skylanders franchise, as well as for working on the Crash Bandicoot and Spyro franchises.
Crash Bandicoot (Naughty Dog, Activision) no yes no no Crash Bandicoot: No Use Crying. Crash Bandicoot Monster Truck. Crash Bandicoot – Titan Idol Crash Bandicoot – Have Another (2007) web short series. no Crash Bandicoot (1996) several other sequels and spin-offs. Action figures, toys, collectibles and various other merchandise Dante's Inferno
The team began animating Crash after finishing up the model, with the goal of ensuring that Crash's "edginess, trademark wackiness, and swagger" are preserved. To capture Crash's legacy, the team specifically created a new life system, spin attack mechanic for it, and numerous crates for the level based on his setting. [13]
Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy are two platform games published by Vivendi Universal Games and developed by Vicarious Visions for the Game Boy Advance. They were released in North America on June 3, 2004, and in Europe on June 25, 2004 under the names Crash Bandicoot Fusion and Spyro Fusion.
The player controls Crash Bandicoot, who can jump, spin, slide, crawl and belly flop depending on the player's input. Crash Bandicoot is the longest game made for the ExEn, spanning 18 levels split into four "worlds" of differing aesthetic theme, including an Aztec city and an icy mountain. The objective of each level is to collect wumpa fruit ...