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Graham Smith of Rock Paper Shotgun wrote: "I'd probably had my fill of WorldBox after around 4 hours, but it was a happy four hours." [7] Joseph Knoop of PC Gamer wrote: "It's funny how much WorldBox shares with big strategy games, despite not presenting an ultimate goal to the player, and almost always ending with a boredom-killing nuclear bomb.
Fantasy/Simulation: IOS: 2011: From Dust: Ubisoft, Eric Chahi: Nature: X360, WIN, PSN: Nature simulation game where players control and model nature in order to save a human tribe from extinction. 2012: WorldBox: Maxim Karpenko: Indie/Fantasy: WIN, OSX, Linux, iPhone, Android: 2D simulation of worlds and civilizations that let's player have ...
Black & White is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. Black & White combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world.
Construction and management simulation. Business simulation game; City-building game; Government simulation; Life simulation game. God game; Social simulation game
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer.He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus.
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The Universim is a 2024 indie simulation god game developed and published by Crytivo for Microsoft Windows, MacOS, and Linux. Designed by Alexander Koshelkov, it has the player take the role of God to guide the development of civilization throughout the ages. Development was funded by a Kickstarter crowdfunding campaign in April 2014.
The Master levels up by increasing the total population of the world, granting an increase in hit points and SP, used in performing miracles. Each area has two side-scrolling action sequences, one before the building simulation and near the end. In the action sequences, the player controls a humanlike statue brought to life by the Master.