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  2. Innovative Technology Experiences for Students - Wikipedia

    en.wikipedia.org/wiki/Innovative_Technology...

    ITEST engages students and teachers in authentic, hands-on learning experiences in science, technology, engineering, and mathematics (commonly referred to as 'STEM' or 'SET' [more common in the U.K.]). As of early 2012, the program is in its ninth year. Over 195 individual projects across 43 states have been funded. It has impacted:

  3. Evil Genius (book series) - Wikipedia

    en.wikipedia.org/wiki/Evil_Genius_(book_series)

    April 29 - Fuel Cell Projects for the Evil Genius by Gavin D. J. Harper; May 13 - Bike, Scooter, and Chopper Projects for the Evil Genius by Brad Graham, Kathy McGowan; August 6 - 46 Science Fair Projects for the Evil Genius by Bob Bonnet, Dan Keen; September 17 - 40 Telephone Projects for the Evil Genius by Thomas Petruzzellis

  4. How to Solve it by Computer - Wikipedia

    en.wikipedia.org/wiki/How_to_solve_it_by_computer

    Features of the book: The design factors associated with problems; The creative process behind coming up with innovative solutions for algorithms and data structures; The line of reasoning behind the constraints, factors and the design choices made.

  5. List of emerging technologies - Wikipedia

    en.wikipedia.org/wiki/List_of_emerging_technologies

    Blue Brain Project, Human Brain Project: Brain–computer interface: Research and commercialization Faster communication and learning, as well as more "real" entertainment (generation of feelings and information in brain on-demand) and the control of emotions in the mentally ill [112] Experience machine, Neuralink, Stent-electrode recording array

  6. Raspberry Pi - Wikipedia

    en.wikipedia.org/wiki/Raspberry_Pi

    The citation for the award to the Raspberry Pi said it was "for its inexpensive credit card-sized microcomputers, which are redefining how people engage with computing, inspiring students to learn coding and computer science and providing innovative control solutions for industry." [278]

  7. The Innovator's Dilemma - Wikipedia

    en.wikipedia.org/wiki/The_Innovator's_Dilemma

    The term disruptive technologies was first described in depth with this book by Christensen; but the term was later changed to disruptive innovation in a later book (The Innovator's Solution). A disruptive innovation is an innovation that creates a new market and value network that will eventually disrupt an already existing market and replace ...