When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    On August 8, 2022, Leo Schwab (programmer of the game) uploaded the entire source code for the game on GitHub. [546] Faery Tale Adventure II: Halls of the Dead: 1997 2021 Point and click adventure: Proprietary: Proprietary: The Dreamers Guild: The Wyrmkeep Entertainment provided the original source code to the ScummVM team in May 2021. [547 ...

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Video game console operating system: Microsoft: In May 2020, the Xbox operating system source code was leaked. Zork and other Infocom games 1977 2008 Various Adventure game: Infocom: In 2008 a back-up with the source code of all Infocom's video games appeared from an anonymous Infocom source and was archived by the Internet Archive's Jason Scott.

  4. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Project Dogwaffle Professional offers Lua scripting to make filters through the DogLua filter. Lua filters can be shared between Project Dogwaffle, GIMP, Pixarra Twistedbrush and ArtWeaver. Project Zomboid is a video game (similar to The Sims but in zombie theme) made in Java, that uses Lua for mods (expanding the game with scripting).

  5. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Chocolatier (video game) Chocolatier 2: Secret Ingredients; Chocolatier: Decadence by Design; Civilization V; Civilization VI; Command: Modern Air Naval Operations; Company of Heroes (video game) Cortex Command; Crackdown (video game) Crysis (video game)

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  7. GameMonkey Script - Wikipedia

    en.wikipedia.org/wiki/GameMonkey_Script

    GameMonkey Script was written in 2002 by Matthew Riek and Greg Douglas as part of a closed-source project for Auran Development. However, on 12 June 2003 Auran granted license for the full source code of GameMonkey to be released to the public under the MIT License. It is currently being used in commercial and hobby applications on a wide range ...

  8. Verse (programming language) - Wikipedia

    en.wikipedia.org/wiki/Verse_(programming_language)

    Verse supports modular programming, allowing developers to import specific modules required for their scripts. Commonly used modules include the API digests that are generated every time a project containing verse is opened. There is an API digest to access and interact with Fortnite objects, Verse objects, and Unreal Engine objects.

  9. Squirrel (programming language) - Wikipedia

    en.wikipedia.org/wiki/Squirrel_(programming...

    Squirrel is a high level imperative, object-oriented programming language, designed to be a lightweight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games. MirthKit, a simple toolkit for making and distributing open source, cross-platform 2D games, uses Squirrel for its ...