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Gran Turismo 2 features nearly 650 automobiles and 27 racing tracks, including rally tracks. Compared with Gran Turismo, the gameplay, physics and graphics are very similar: the only real noticeable difference in vehicle dynamics was the brakes, which became much less likely to lock up and cause the vehicle to oversteer. The major changes are ...
Gran Turismo 3: A-Spec is a 2001 sim racing video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 2. It is the third installment in the Gran Turismo series. During its demonstration at E3 2000 and E3 2001, the game was known under the working title Gran Turismo 2000.
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, in Australia on 30 November 2000, and other regions thereafter.
By contrast, Gran Turismo 4 and Tourist Trophy are programmed to save screenshots to a USB mass storage device and print images on certain USB printers. A PlayStation 2 HDD can be installed via the expansion bay in the back of the console, and was required to play certain games, notably the popular Final Fantasy XI. [3]
A Chinese/English NTSC version was released in the Southeast Asia on July 25, [1] adding 30 cars to the 2001 Tokyo version released earlier in this area. As of April 2008, Gran Turismo Concept 2002 Tokyo-Geneva had shipped 1 million copies in Europe and 30,000 in Southeast Asia.
The Cosmo appears in Sega GT and in the Gran Turismo and Gran Turismo 2 games, as well as the arcade game series Wangan Midnight: Maximum Tune 1 through 6RR. Dimensions. Front Track: 1,520 mm (59.8 in) Rear Track: 1,510 mm (59.4 in) Engines. JCESE = Series-I (90–93) – 20B; JCES = Series-II (94–95) – 20B; JC3SE = Series-I (90–93) – 13B
Bleem! (styled as bleem!) is a commercial PlayStation emulator released by the Bleem! Company in 1999 for IBM-compatible PCs using Microsoft Windows and the Dreamcast.It is notable for being one of the few commercial software emulators to be aggressively marketed during the emulated console's lifetime, and was the center of multiple controversial lawsuits.
The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [ 29 ] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC).