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Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game ...
Castle Story is a sandbox and real-time strategy game developed by Sauropod Studio. Funded through crowdfunding website Kickstarter in 2012, the game launched in September 2013 in early access , and was fully released in August 2017.
Clock Tower (1996 video game) Color Dark Castle; The Count (video game) Crash Bandicoot (video game) Crazy Castle; Creepy Castle; Crossbow (video game) Crossed Swords (video game) Crush the Castle; Crystal Castles (video game) The Cypher (video game)
The tech demo allows players to navigate through a fictional castle realm with various areas such as a circus bazaar, a river and a cathedral. [2] The artwork of this demo was created by Shane Caudle and the program itself was created in eight weeks by a small team of programmers at Epic Games using the UDK. [3]
Kingdoms and Castles is a city-building game in a medieval setting. [1] [2] Players begin by placing down a castle on one of the game's islands, strategically placing it next to resources such as fertile land or iron deposits. The player has a limited number of peasants who perform jobs such as farming, building and collecting lumber.
The Behemoth's second game, Castle Crashers, was released August 27, 2008, originally for the Xbox Live Arcade service, eventually re-releasing for the PlayStation 3 on August 31, 2010, and Microsoft Windows/OS X on September 26, 2012.