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  2. Asynchrony (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Asynchrony_(computer...

    Asynchronous method dispatch (AMD), a data communication method used when there is a need for the server side to handle a large number of long lasting client requests. [3] Using synchronous method dispatch (SMD), this scenario may turn the server into an unavailable busy state resulting in a connection failure response caused by a network ...

  3. Asynchronous communication - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_communication

    In telecommunications, asynchronous communication is transmission of data, generally without the use of an external clock signal, where data can be transmitted intermittently rather than in a steady stream. [1] Any timing required to recover data from the communication symbols is encoded within the symbols.

  4. Asynchrony - Wikipedia

    en.wikipedia.org/wiki/Asynchrony

    Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with such events Async/await; Asynchronous system, a system having no global clock, instead operating under distributed control Asynchronous circuit, a sequential digital logic circuit not governed by a clock circuit or signal

  5. Asynchronous system - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_system

    Asynchronous systems – much like object-oriented software – are typically constructed out of modular 'hardware objects', each with well-defined communication interfaces. These modules may operate at variable speeds, whether due to data-dependent processing, dynamic voltage scaling , or process variation .

  6. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function.

  7. Universal asynchronous receiver-transmitter - Wikipedia

    en.wikipedia.org/wiki/Universal_asynchronous...

    An example of an early 1980s UART was the National Semiconductor 8250 used in the original IBM PC's Asynchronous Communications Adapter card. [5] In the 1990s, newer UARTs were developed with on-chip buffers. This allowed higher transmission speed without data loss and without requiring such frequent attention from the computer.

  8. Callback (computer programming) - Wikipedia

    en.wikipedia.org/.../Callback_(computer_programming)

    In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer. A function that accepts a callback parameter may be designed to call back before returning to its caller which is known as synchronous or blocking.

  9. Comparison of synchronous and asynchronous signalling

    en.wikipedia.org/wiki/Comparison_of_synchronous...

    The asynchronous signalling methods use only one signal. The receiver uses transitions on that signal to figure out the transmitter bit rate ("autobaud") and timing, and set a local clock to the proper timing, typically using a phase-locked loop (PLL) to synchronize with the transmission rate. A pulse from the local clock indicates when another ...