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  2. Neural radiance field - Wikipedia

    en.wikipedia.org/wiki/Neural_radiance_field

    A neural radiance field (NeRF) is a method based on deep learning for reconstructing a three-dimensional representation of a scene from two-dimensional images. The NeRF model enables downstream applications of novel view synthesis, scene geometry reconstruction, and obtaining the reflectance properties of the scene.

  3. Stereoplotter - Wikipedia

    en.wikipedia.org/wiki/Stereoplotter

    The measurement system can be made to create a precise measurement for images because the photo stages only move via the x and y coordinates that are programmed into the system. The Kelsh stereoplotter by comparison, was built with a fixed focal distance and focal length of lens for projection.

  4. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    A common datatype in graphics code, holding homogeneous coordinates or RGBA data, or simply a 3D vector with unused W to benefit from alignment, naturally handled by machines with 4-element SIMD registers. 4×4 matrix A matrix commonly used as a transformation of homogeneous coordinates in 3D graphics pipelines. [1] 7e3 format

  5. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 2 December 2024. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  6. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering. Especially for real-time rendering, data is tessellated into triangles, for example in OpenGL 4.0 and Direct3D 11. [1] [2]

  7. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Orthographic multiview projection is derived from the principles of descriptive geometry and may produce an image of a specified, imaginary object as viewed from any direction of space. Orthographic projection is distinguished by parallel projectors emanating from all points of the imaged object and which intersect of projection at right angles.

  8. Photogrammetry - Wikipedia

    en.wikipedia.org/wiki/Photogrammetry

    Low altitude aerial photograph for use in photogrammetry. Location: Three Arch Bay, Laguna Beach, California. Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant imagery and other phenomena.

  9. Mathematical visualization - Wikipedia

    en.wikipedia.org/wiki/Mathematical_visualization

    Mathematical visualization is used throughout mathematics, particularly in the fields of geometry and analysis. Notable examples include plane curves , space curves , polyhedra , ordinary differential equations , partial differential equations (particularly numerical solutions, as in fluid dynamics or minimal surfaces such as soap films ...