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  2. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    In the C programming language, and its predecessor B, an external variable is a variable defined outside any function block. On the other hand, a local (automatic) variable is a variable defined inside a function block.

  3. Linkage (software) - Wikipedia

    en.wikipedia.org/wiki/Linkage_(software)

    In programming languages, particularly the compiled ones like C, C++, and D, linkage describes how names can or can not refer to the same entity throughout the whole program or one single translation unit. The static keyword is used in C to restrict the visibility of a function or variable to its translation unit. This is also valid in C++.

  4. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.

  5. Global variable - Wikipedia

    en.wikipedia.org/wiki/Global_variable

    Variables declared with file scope are visible between their declaration and the end of the compilation unit (.c file) (unless shadowed by a like-named object in a nearer scope, such as a local variable); and they implicitly have external linkage and are thus visible to not only the .c file or compilation unit containing their declarations but ...

  6. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Pointers in C programming Archived 2019-06-09 at the Wayback Machine A visual model for beginner C programmiers; 0pointer.de A terse list of minimum length source codes that dereference a null pointer in several different programming languages "The C book" – containing pointer examples in ANSI C

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. volatile (computer programming) - Wikipedia

    en.wikipedia.org/.../Volatile_(computer_programming)

    In C and C++, volatile is a type qualifier, like const, and is a part of a type (e.g. the type of a variable or field). The behavior of the volatile keyword in C and C++ is sometimes given in terms of suppressing optimizations of an optimizing compiler: 1- don't remove existing volatile reads and writes, 2- don't add new volatile reads and writes, and 3- don't reorder volatile reads and writes.

  9. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    The simple programming languages of the 1970s, like C, only distinguished subroutines by their name, ignoring other information including parameter and return types. Later languages, like C++ , defined stricter requirements for routines to be considered "equal", such as the parameter types, return type, and calling convention of a function.