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  2. Foundations of geometry - Wikipedia

    en.wikipedia.org/wiki/Foundations_of_geometry

    Axioms are assumed true, and not proven. They are the building blocks of geometric concepts, since they specify the properties that the primitives have. The laws of logic. The theorems [4] are the logical consequences of the axioms, that is, the statements that can be obtained from the axioms by using the laws of deductive logic.

  3. Synthetic geometry - Wikipedia

    en.wikipedia.org/wiki/Synthetic_geometry

    Synthetic geometry (sometimes referred to as axiomatic geometry or even pure geometry) is geometry without the use of coordinates. It relies on the axiomatic method for proving all results from a few basic properties initially called postulates , and at present called axioms .

  4. Hilbert's axioms - Wikipedia

    en.wikipedia.org/wiki/Hilbert's_axioms

    To a system of points, straight lines, and planes, it is impossible to add other elements in such a manner that the system thus generalized shall form a new geometry obeying all of the five groups of axioms. In other words, the elements of geometry form a system which is not susceptible of extension, if we regard the five groups of axioms as valid.

  5. Missing square puzzle - Wikipedia

    en.wikipedia.org/wiki/Missing_square_puzzle

    The missing square puzzle is an optical illusion used in mathematics classes to help students reason about geometrical figures; or rather to teach them not to reason using figures, but to use only textual descriptions and the axioms of geometry. It depicts two arrangements made of similar shapes in slightly different configurations.

  6. Hilbert's problems - Wikipedia

    en.wikipedia.org/wiki/Hilbert's_problems

    Also, the 4th problem concerns the foundations of geometry, in a manner that is now generally judged to be too vague to enable a definitive answer. The 23rd problem was purposefully set as a general indication by Hilbert to highlight the calculus of variations as an underappreciated and understudied field.

  7. Geometric modeling - Wikipedia

    en.wikipedia.org/wiki/Geometric_modeling

    Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes.The shapes studied in geometric modeling are mostly two- or three-dimensional (solid figures), although many of its tools and principles can be applied to sets of any finite dimension.