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Unsharp masking applied to lower part of image. Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred, or "unsharp", negative image to create a mask of the original image. The ...
Darkroom manipulation is a traditional method of manipulating photographs without the use of computers. Some of the common techniques for darkroom manipulation are dodging, burning, and masking, which though similar conceptually to digital manipulations, involve physical rather than virtual techniques.
In dichoptic visual masking, the target is presented to one eye and the mask to the other, whereas in monoptic visual masking, both eyes are presented with the target and the mask. It was found that the masking effect was just as strong in dichoptic as it was in monoptic masking, and that it showed the same timing characteristics. [6] [7] [8]
As the layer mask can be both edited and moved around independently of both the background layer and the layer it applies to, it gives the user the ability to test a lot of different combinations of overlay. This picture consists of a blue background and on top of that a layer of conifers cut using a layer-mask in the shape of a seagull.
In digital photography, onboard camera software and image postprocessing tools such as Photoshop or GIMP offer various sharpening facilities, the most widely used of which is known as "unsharp mask" because the algorithm is derived from the eponymous analog processing method. In the example image, two light gray lines were drawn on a gray ...
One way to brighten shadows in image editing software such as GIMP or Adobe Photoshop is to duplicate the background layer, invert the copy and set the blend modes of that top layer to "Soft Light". You can also use an inverted black and white copy of the image as a mask on a brightening layer, such as Curves or Levels.
The Photoshop and illusions.hu flavors also produce the same result when the top layer is pure white (the differences between these two are in how one interpolates between these 3 results). These three results coincide with gamma correction of the bottom layer with γ=2 (for top black), unchanged bottom layer (or, what is the same, γ=1; for ...
In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more. This is accomplished by doing a convolution between the kernel and an image. Or more simply, when each pixel in the output image is a function of the nearby pixels (including itself) in the input image ...