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Increase your Constitution score by 1, to a maximum of 20. You learn a cantrip of your choice from the sorcerer spell list. In addition, choose a 1st-level spell from the sorcerer spell list. You learn that spell and can cast it through your mark.
A suite of tools for 5th Edition Dungeons & Dragons players and Dungeon Masters.
If you roll an odd number, one random creature within 30 feet of you (not including you) takes force damage equal to the number rolled. If no other creatures are in range, you take the damage. You also develop a random flaw from the Aberrant Dragonmark Flaws table.
You learn one cantrip and one 1st-level artificier spell (cast without slot), proficiency with one type of artisan's tools. +1 in Str. or Dex., you stand up and climb more quickly, and you can jump with only a 5-ft run. You can let an ally within 30 ft of you to reroll a 1 on a d20.
Prerequisite: No other dragonmark. You have manifested an aberrant dragonmark. Determine its appearance and the flaw associated with it. You gain the following benefits: Increase your Constitution score by 1, to a maximum of 20. You learn a cantrip of your choice from the sorcerer spell list.
Feats List. Search by name on the left, click feat name to display on the right.
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Dungeons and Dragons (D&D) Fifth Edition (5e) Feats, A comprehensive list of all official character feats for Fifth Edition.
Spellcasting. Choose a class, gain (2) cantrips and (1) 1st-level spell from that class's spell list. Choose a class, gain (2) 1st-level ritual spells from that class's spell list. Choose a class, gain a cantrip requiring an attack roll from that class's spell list.
A suite of tools for 5th Edition Dungeons & Dragons players and Dungeon Masters.