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  2. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    Stencyl is an authoring tool and an IDE. The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events. The Tileset Editor is used to import and edit tilesets, including their ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    FreeSpace 2; several projects, including games based on the Babylon 5 and 2004 Battlestar Galactica universes. Freeware for non-commercial use Frostbite: C++: 2008 Yes 3D Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: List: Proprietary: Used originally for the Battlefield video games Future Pinball: No 3D Windows: Freeware: Gamebryo ...

  4. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [8] Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation ...

  5. Fantasy Football Week 3: 5 players who could make or break ...

    www.aol.com/sports/fantasy-football-week-3-6...

    Week 2 didn’t offer much improvement with 12 carries for only 34 yards and one reception for 13 for a grand total of 5.2 fantasy points. Moss has out-touched Chase Brown 24 to 10, so the usage ...

  6. Scratches (video game) - Wikipedia

    en.wikipedia.org/wiki/Scratches_(video_game)

    GER: January 25, 2006 [2] NA: March 2, 2006 [1] EU: March 16, 2007 [3] Genre (s) Adventure. Mode (s) Single-player. Scratches is a 2006 mystery horror adventure video game developed by Nucleosys and released by Got Game Entertainment. [4] It is the first commercial adventure game ever to be made in Argentina.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...