When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued in ...

  3. Category:Video games using PhysX - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_using...

    Mafia II. Mars: War Logs. Metro 2033 (video game) Metro Exodus. Metro: Last Light. Mirror's Edge. Monster Madness: Battle for Suburbia. Mordhau (video game)

  4. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film (CGI). Their main uses are in video games (typically as middleware), in ...

  5. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok is a middleware software suite developed by the Irish company Havok. Havok provides physics engine, navigation, and cloth simulation components that can be integrated into video game engines. In September 2007, Intel announced it had signed a definitive agreement to acquire Havok Inc. [2] In 2008, Havok was honored at the 59th Annual ...

  6. Development of No Man's Sky - Wikipedia

    en.wikipedia.org/wiki/Development_of_No_Man's_Sky

    No Man's Sky is a 2016 video game developed by the British development studio, Hello Games. No Man's Sky allows the player to partake in four principal activities—exploration, survival, combat, and trading—in a shared, deterministic, procedurally generated open universe, which contains over 18 quintillion (1.8×10 19) planets each with their own unique environment and flora and fauna.

  7. Darkest of Days - Wikipedia

    en.wikipedia.org/wiki/Darkest_of_Days

    Darkest of Days is a first-person shooter video game developed by 8monkey Labs and published by Phantom EFX. Originally released for the Xbox 360, it was also released for Microsoft Windows via Steam. On December 22, 2010, Virtual Programming published the Mac OS X version of the game. As of August 24, 2021, Darkest of Days is unavailable for ...

  8. Category:Video games by physics engine - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_by...

    Video games using PhysX ‎ (67 P) Categories: Video games. Video game engines.

  9. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics. Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations, which made death animations more realistic.