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  2. The C++ Programming Language - Wikipedia

    en.wikipedia.org/wiki/The_C++_Programming_Language

    The first edition of The C++ Programming Language was published in 1985. As C++ evolved, a second edition was published in July 1991, reflecting the changes made. The third edition of the book was first published on 30 June 1997; a hardcover version of the third edition, with two new appendices, was later published as The C++ Programming Language: Special Edition on 11 February 2000.

  3. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    Edison Design Group: provides production-quality front end compilers for C, C++, and Java (a number of the compilers listed on this page use front end source code from Edison Design Group [111]). Additionally, Edison Design Group makes their proprietary software available for research uses.

  4. C++17 - Wikipedia

    en.wikipedia.org/wiki/C++17

    C++17 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++17 replaced the prior version of the C++ standard, called C++14 , and was later replaced by C++20 . History

  5. Yashavant Kanetkar - Wikipedia

    en.wikipedia.org/wiki/Yashavant_Kanetkar

    Yashavant Kanetkar is an Indian computer science author, known for his books on programming languages. He has authored several books on C, C++, VC++, C#, .NET, DirectX and COM programming.

  6. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.

  7. Barton–Nackman trick - Wikipedia

    en.wikipedia.org/wiki/Barton–Nackman_trick

    // A class template to express an equality comparison interface. template < typename T > class equal_comparable {friend bool operator == (T const & a, T const & b) {return a. equal_to (b);} friend bool operator!= (T const & a, T const & b) {return! a. equal_to (b);}}; // Class value_type wants to have == and !=, so it derives from // equal_comparable with itself as argument (which is the CRTP ...

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