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Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios. Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.
Halo was a critical and commercial success, selling alongside half of every Xbox sold. [8] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States alone. [9] Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across ...
Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...
Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, another player character, and shipped with online multiplayer via Microsoft's Xbox Live service.
In Halo Wars, they are encountered infesting a Forerunner installation and ultimately annihilated by the actions of the human ship Spirit of Fire ' s crew. In the Halo Wars 2 expansion "Awakening the Nightmare", the surviving Flood are accidentally released by the Banished while salvaging the remaining wreckage of High Charity. The expansion ...
"The Silent Cartographer" is the fourth level in the first-person shooter (FPS) video game Halo: Combat Evolved. Taking place on the Halo ringworld, it follows the Master Chief and a group of UNSC Marines as they wage a daytime beachfront assault on the Covenant alien race in search of an ancient Forerunner installation known as The Silent Cartographer.
The Halo games consistently featured protagonists that were silent during gameplay sequences. Community manager Brian Jarrard pushed for allowing players to choose a female Noble Six and have the cinematics and dialogue change accordingly. [35] The post-credit game sequence was the subject of intense discussion; some at Bungie wanted to remove it.
Includes things that have a major impact on the video game industry. See Halopedia for a full list of things related to Halo. Subcategories.