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  2. Game classification - Wikipedia

    en.wikipedia.org/wiki/Game_classification

    There are four basic approaches to classifying the games used in physical education: [1]. Game categories This is a classification scheme proposed by Nicols, who classifies games according to three major categories: the game's physical requirements (i.e. what the game requires in addition to the players — equipment, size and nature of playing field, and so forth), the structure of the game ...

  3. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves.

  4. Kite (geometry) - Wikipedia

    en.wikipedia.org/wiki/Kite_(geometry)

    It divides the quadrilateral into two congruent triangles that are mirror images of each other. [7] One diagonal bisects both of the angles at its two ends. [7] Kite quadrilaterals are named for the wind-blown, flying kites, which often have this shape [10] [11] and which are in turn named for a hovering bird and the sound it makes.

  5. Sprouts (game) - Wikipedia

    en.wikipedia.org/wiki/Sprouts_(game)

    A 2-spot game of Sprouts. The game ends when the first player is unable to draw a connecting line between the only two free points, marked in green. The game is played by two players, [2] starting with a few spots drawn on a sheet of paper. Players take turns, where each turn consists of drawing a line between two spots (or from a spot to ...

  6. Quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Quadrilateral

    A quadric quadrilateral is a convex quadrilateral whose four vertices all lie on the perimeter of a square. [7] A diametric quadrilateral is a cyclic quadrilateral having one of its sides as a diameter of the circumcircle. [8] A Hjelmslev quadrilateral is a quadrilateral with two right angles at opposite vertices. [9]

  7. Square - Wikipedia

    en.wikipedia.org/wiki/Square

    Dually, a square is the quadrilateral containing the largest area within a given perimeter. [9] Indeed, if A and P are the area and perimeter enclosed by a quadrilateral, then the following isoperimetric inequality holds: with equality if and only if the quadrilateral is a square. [10] [11]

  8. Rhombus - Wikipedia

    en.wikipedia.org/wiki/Rhombus

    In general, any quadrilateral with perpendicular diagonals, one of which is a line of symmetry, is a kite. Every rhombus is a kite, and any quadrilateral that is both a kite and parallelogram is a rhombus. A rhombus is a tangential quadrilateral. [10] That is, it has an inscribed circle that is tangent to all four sides. A rhombus.

  9. Quarto (board game) - Wikipedia

    en.wikipedia.org/wiki/Quarto_(board_game)

    Quarto board at start of game. Quarto is a board game for two players invented by Swiss mathematician Blaise Müller. [1] It is published and copyrighted by Gigamic.. The game is played on a 4×4 board.