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  2. ACRCloud - Wikipedia

    en.wikipedia.org/wiki/ACRCloud

    Its creator intended to help media, broadcasters and app developers to identify, monitor and monetize content on the second screen. [1] ACRCloud allows users to upload their own content and ingest live feeds for audio identification and broadcast monitoring. Beyond that, ACRCloud has indexed over 68 million tracks in its music fingerprinting ...

  3. List of online music databases - Wikipedia

    en.wikipedia.org/wiki/List_of_online_music_databases

    Multimodal platform for entering and editing music credits with a datahub that includes a database upload option. Database uploads are free, and is free to view. WhoSampled: Sample identification User-generated database of comparison between original tracks and covers, remixes, or songs that use samples. 1,100,000 338,000 SIMUC

  4. Tunatic - Wikipedia

    en.wikipedia.org/wiki/Tunatic

    Tunatic is a freeware music identification program developed by Sylvain Demongeot for Windows and Mac OS.. The software analyzes a song by recording it via microphone or just by playing it through the sound card, and then it sends the data online to its database where it searches for a match.

  5. Acoustic fingerprint - Wikipedia

    en.wikipedia.org/wiki/Acoustic_fingerprint

    Practical uses of acoustic fingerprinting include identifying songs, melodies, tunes, or advertisements; sound effect library management; and video file identification. Media identification using acoustic fingerprints can be used to monitor the use of specific musical works and performances on radio broadcast , records , CDs , streaming media ...

  6. Shazam (music app) - Wikipedia

    en.wikipedia.org/wiki/Shazam_(music_app)

    Shazam for iPhone debuted on 10 July 2008, with the launch of Apple's App Store. The free app enabled users to launch iTunes and buy the song directly, [16] although the service struggled to identify classical music. [17] Shazam launched on the Android platform on 30 October 2008, [18] and on the Windows Mobile Marketplace a year later. [19]

  7. Audible Magic - Wikipedia

    en.wikipedia.org/wiki/Audible_Magic

    Instead of using metadata and other digital descriptors, the company found a way to use the digital signature of the song itself to track and identify it. [ 1 ] [ 2 ] [ 3 ] In October 2000, Audible Magic acquired MuscleFish LLC, a developer of sound similarity and audio classification technologies.