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  2. Reactive programming - Wikipedia

    en.wikipedia.org/wiki/Reactive_programming

    In computing, reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation ...

  3. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  4. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected.

  5. Publish–subscribe pattern - Wikipedia

    en.wikipedia.org/wiki/Publish–subscribe_pattern

    In software architecture, publish–subscribe or pub/sub is a messaging pattern where publishers categorize messages into classes that are received by subscribers. This is contrasted to the typical messaging pattern model where publishers send messages directly to subscribers.

  6. Observable - Wikipedia

    en.wikipedia.org/wiki/Observable

    In physics, an observable is a physical property or physical quantity that can be measured. In classical mechanics , an observable is a real -valued "function" on the set of all possible system states, e.g., position and momentum .

  7. Observer effect (physics) - Wikipedia

    en.wikipedia.org/wiki/Observer_effect_(physics)

    In physics, the observer effect is the disturbance of an observed system by the act of observation. [1] [2] This is often the result of utilising instruments that, by necessity, alter the state of what they measure in some manner.

  8. Markov's principle - Wikipedia

    en.wikipedia.org/wiki/Markov's_principle

    Markov's principle (also known as the Leningrad principle [1]), named after Andrey Markov Jr, is a conditional existence statement for which there are many equivalent formulations, as discussed below.

  9. Optical ring resonators - Wikipedia

    en.wikipedia.org/wiki/Optical_ring_resonators

    A computer-simulated ring resonator depicting continuous wave input at resonance. An optical ring resonator is a set of waveguides in which at least one is a closed loop coupled to some sort of light input and output.